April 19, 2019

Keyforge: IMPACT Deck Analysis


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Like many, I heard about Keyforge, from Fantasy Flight Games, last year, months before its proper release. As a former Magic: The Gathering player (circa 1994-1997 and sporadically thereafter) I was curious about Keyforge and how it would play. As a designer, I was downright intrigued by Richard Garfield's creation. As a gamer staring down the barrel of less free time, the prospect of playing a collectible card card (CCG) game without the expense and time most CCG’s require - what with all the card collecting and deck construction furor - was enough to sell me on the idea.




January 17, 2019

Stellaris is Dead... To Me


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First, a disclaimer: This whole post is like just my opinion, man.

Now onto the grave business at hand…

I was listening to Three Moves Ahead 2018 yearly review of strategy gaming, and the conversation inevitably swung around to how things went for Paradox this year, which unsurprisingly gets us to Stellaris (which has been the hottest space 4X videogame since 2016 - for those that might be wondering). One of the panelists made a comment to the following effect (I’m paraphrasing): I finally have to come to terms with the fact that Stellaris is increasingly not - nor likely to ever be - the game I imagined it would be.

I couldn’t agree more.